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Stockton, California

Sunset Little League Local Rules 2024

 

Section I: Applicability

  1. The Official Rules and Regulations as published by Little League, Inc. Williamsport, PA shall be binding on Sunset Little League.

  2. Local Rules of Sunset Little League shall be adopted by a majority vote of the Board of Directors at the meeting to be held in November of the upcoming season. 

  3. The local rules shall in no way conflict with the Rules and Regulations as published by Little League Inc. If any rule is found to conflict with the published Rules and Regulations of Little League Inc., it shall be immediately considered to be void.

  4. Should any individual local rule be found to conflict with the published Rules and Regulations of Little League Inc., such conflict shall not affect the validity of any other local rule.

 

Section II: Eligibility

  1. Junior Division:

    1. Eligible players shall be of league age 13-14, and 

    2. Try-outs may be required.

  2. Intermediate Division:

    1. Eligible players shall be of league age 11-13, and

    2. Try-outs may be required.

  3. Major Division:

    1. Eligible players shall be of league age 10-12, and

    2. Try-out is required.

  4. Minor Division:

    1. Eligible players shall be of league age 8-11, and

    2. Try-out is required.

  5. Farm Division: 

    1. Eligible players shall be of league age 7-10.

  6. Tee-Ball Division:

    1. Eligible players shall be of league age 4-7, and

    2. Players who are age 6 with at least one year of Tee-Ball may move up to the Farm Division.

  7. Age requirements may be waived on a case-by-case basis, with Board of Director approval.

 

Section III: Field Standards and Game Play Rules

  1. Home team responsibilities, pre-game activities – Field set up includes:

    1. Base placement;

    2. rake and water infield, perform any needed maintenance on the batter’s box or pitcher’s mound, chalk lines, and

    3. Pitching machine – set up for all farm games.

  2. Visiting team responsibilities, post-game activities – Field take down includes returning all equipment to storage sheds located behind the major field.

  3. The home team will take the third base dugout, and supply the game ball, the visiting team will take the first base dugout.

  4. Pre-Game Procedures: 

    1. No umpire shall allow the game to start if he/she feels the condition of the playing field is unsafe or needs to be repaired;

    2. No game will be started if the field is not chalked or if there is not enough equipment present for each team to play safely, and  

    3. Both managers will meet the umpire at home plate to discuss any ground rules.

  5. No manager, coach or player shall at any time whether from the bench, playing field, or elsewhere use language that will in any manner refer to or reflect upon negatively to any player, umpire, or spectator.

  6. Each team will be allowed one manager and two coaches present in the dugout, except the Farm and Tee Ball division, which can have four. When the team is batting, one person will be at the mound, one in the dugout, one as first base coach, and one as third base coach. Any other unauthorized person(s) will be asked to leave.

  7. Play will be suspended only when the umpire calls “time”. No manager or coach may enter the field of play until “time” is called; he/she must wait until the umpire grants it.  The request for “time” does not ensure the suspension of play. Players shall abide by the same rule.

  8. If a manager or player wishes to appeal a call made by an umpire, he/she must first ask the umpire in question for an appeal.  This request should be made after “time” is called and the manager has approached the umpire.  The manager must be prepared with the rulebook reference.  Umpires will not look up the rules.  It is then up to the umpire to appeal to the second umpire, only if he feels a second opinion is required.

  9. Once play has begun, the manager shall inform the plate umpire and scorekeeper of any substitution.  The major division manager shall state the substitute’s place in the batting order.

  10. The home team is responsible for providing the official scorebook and pitch count sheet, when applicable. The official scorekeeper must position him/herself in the area provided behind home plate.  Players and spectators are not permitted in the scorekeeper’s area. 

  11. All coaches, managers, and volunteers of any kind must complete a background check through Sunset Little League’s approved program before contact with players.

  12. Players are not to climb fences or put their fingers through the fences during play.

  13. Bats are not permitted in the dugouts at any time.

    1. All batters must wear batting helmets.

  14. The throwing of any equipment, not limited to helmets and bats, will result in a warning to the team in violation.  The next player of the same team to throw any equipment will be immediately ejected from the game.

  15. All equipment will be kept behind the extended screens of the dugouts.  Any infraction of the rule will result in two warnings before further action is taken.

  16. All batters must wear batting helmets.

  17. The catcher shall wear full protective gear; all catcher’s helmets must have a throat guard.

  18. Players shall not leave the dugouts for any reason during the game, except to use the restroom or to get a drink of water. No food, including gum and sunflower seeds, or drinks other than bottled water or sports drinks are allowed in the dugout.  

    1. Manager/Coach must notify the head umpire before a player leaves the dugout during the game.

  19. Each team is responsible for cleaning up their dugout and surrounding area after the completion of the game.

 

Section IV: General Field Rules

  1. Positive and encouraging chatter only.  Negative or derogatory comments are prohibited.

  2. The manager of each team is responsible for the conduct of his/her spectators and players. 

    1. If the umpire has to suspend play to control any situation involving spectators, the manager will receive one warning before the game is suspended.

  3. Spectators are not to climb fences or to put their fingers through the fences during play.

  4. Tobacco use and/or smoking (including E-cigarettes) etc. is prohibited on the playing field, in the dugouts, the viewing stands, around the snack bar, the grass area around the fields, and the parking lot.

  5. The home team must have one representative in the snack bar during each game. Representatives must be background-checked volunteers. Volunteers must check in with the board member at the start of their shift and check out at the end of their shift. 

    1. The game will not start before a representative from the home team is present.

 

Section V:  General Rules: Tee-Ball Division

  1. Team standings are not kept, games are not scored and there are no post-season playoffs.  

  2. A coach from the batting team will be positioned at home plate to set the ball on the tee for the batter.

  3. Only the player at bat will be permitted to hold a bat.  There is no “on deck” batter permitted.  

  4. Up to four coaches will be permitted to be on the field with the defensive team.

  5. Games shall be limited to three (3) innings or one (1) hour in length.

  6. All players will play on the field and bat in each inning played.

  7. There is no coach pitching and no catcher position in the Tee-Ball Division.

 

Section VI: General Rules: Farm Division

  1. Team standings are not kept, games are not scored and there are no post-season playoffs.  

  2. The Visiting team is the first team listed on the schedule and the Home team is the second team listed.   

  3. Each team is responsible for providing umpires (managers or coaches), as the league does not provide them.  

    1. The coaching staff from each team will be responsible for acting as a base umpire in no less than three (3) games per season. Failure to report for a game will result in a one (1) game suspension for the team’s manager.

  4. The team batting will provide coaches for first base, third base, and one in the dugout at all times.

  5. The manager or coach from the batting team will be responsible for running the pitching machine or throwing pitches to the players.

  6. The maximum number of coaches in the dugout shall be four (See Section III, #5).  All coaches must have completed a background check through Sunset Little League’s approved program before contact with players.

  7. Games shall be limited to six (6) innings or not exceed one and a half (1 ½) hours in length.  Game times may be extended with mutual agreement between the two team managers, conditions and schedule permitting.

  8. All batting helmets for batters MUST have a face mask.

  9. Managers and/or coaches will determine before the start of the game whether to use the pitching machine or just pitch the balls to the players by the coach. 

    1. There are seven (7) pitches maximum per batter. After the seventh pitch, the batter is declared out.  There are no walks on four (4) balls, even if the batter is hit by a coach.  The batter is entitled to another pitch if the seventh pitch is ruled a foul ball by contact from the batter.  If a hit ball comes in accidental contact with the pitching machine, the play is rendered dead.  The batter will go to first base, advancing all forced runners.

  10. Each player shall play a minimum of three (3) innings or nine (9) defensive outs on the field.  No player shall play the same position for more than two (2) innings.  All players will play a minimum of one (1) inning at both infield and outfield positions during a game.

  11. Ten (10) defensive players may play in the field with four (4) in the outfield.  There is no rover position. 

  12. All players will bat in a set lineup - continuous - for the entire game.  All batters must wear batting helmets with face masks.

  13. Three (3) strikes and the batter is out.

  14. Bunting is not permitted. 

  15. Base stealing is not permitted.

  16. Once the ball is thrown to the pitcher while on the pitching circle, runners may not advance.

  17. On an overthrow, the runner may advance one (1) base only, from the time of throw.

  18. The maximum number of batters in any half-inning shall be limited to five (5) runners crossing the plate, or three (3) outs, whichever comes first.

  19. All protests are denied in advance.

 

Section VII: General Rules: Minor Division

  1. Games shall be limited to six (6) innings or two (2) hours in length.  No inning may be started after the two-hour limit has been reached. 

    1. If the final inning played cannot be completed and the game ends in a tie (e.g. called for darkness), the game shall be completed on the next available make-up day.

  2. Each team is responsible for providing umpires (managers or coaches), as the league does not provide them.  

    1. The coaching staff from each team will be responsible for acting as a base umpire in no less than three (3) games per season. Failure to report for a game will result in a one (1) game suspension for the team’s manager.

  3. The maximum number of runs scored in any half inning shall be five (5), except the last full inning where an unlimited number of runs may be scored.  

    1. The home team keeps the official scorebook and pitch count sheet.

  4. Ten-run rule: If either of the two (2) teams has ten (10) runs or a greater lead at the end of the fourth inning, the leading team shall be declared the winner.

  5. Ties: If at the end of six (6) full innings played, the score is tied, the game shall be continued if, in the opinion of the plate umpire, there is sufficient time remaining to complete at least one (1) more full inning of play.  The maximum time allowed for play shall be 2 ¼ hours. Games ending in a tie (e.g. time limit reached, called for darkness) shall be completed on the next available make-up day.

  6. Pitching should be by player pitch.

    1. Any player who is league age 12 shall be ineligible to pitch.

    2. The number of pitches should adhere to the rules and regulations published by Little League Inc. 

    3. Pitchers will be allowed a maximum of four (4) warm-up pitches from the mound.  Warm-up time shall be limited to one (1) minute. 

    4. Coaches may warm up pitchers, either on or off the field.  

    5. The home team keeps the official scorebook and pitch count sheet in the official book or Game Changer (Player Agent must have access to the system to make it official). 

  7. All players will bat in a set (continuous) lineup for the entire game. 

  8. All players will play a minimum of two (2) innings or six (6) defensive outs in every game.

    1. If for some reason, the minimum play requirement cannot be met, the affected player shall start the next game and shall play a minimum of four (4) consecutive innings and have two (2) plate appearances.

  9. A base runner who does not slide or attempt to get around a fielder who has the ball and is waiting to make a tag shall be called out.  ANY RUNNER, WHO INITIATES ANY CONTACT THAT, IN THE OPINION OF THE UMPIRE WAS DONE INTENTIONALLY AND/OR WITH UNDO FORCE, WILL BE IMMEDIATELY REMOVED FROM THE GAME.

  10. Head-first slides will not be allowed unless the runner is returning to base.  The runner will be called out automatically.

  11. The Tournament of Champion representative for the Minor Division will be determined by tournament play between the minor league teams at the end of the season. 

    1. The teams will be seeded at the end of the season. The seed number will be determined by the end-of-season record.  Whoever wins the tournament will advance to the Tournament of Champions. 

    2. The President or Vice President will flip a coin before the start of every game to determine the home team. 

 

Section VIII: General Rules: Major Division

  1. Games shall be limited to six (6) innings.

  2. Each team is responsible for providing umpires (managers or coaches), as the league does not provide them.  

    1. The coaching staff from each team will be responsible for acting as a base umpire in no less than three (3) games per season. Failure to report for a game will result in a one (1) game suspension for the team’s manager.

  3. If the final inning played cannot be completed (e.g. called for darkness), the game shall be completed on the next available make-up day.

    1. An official scorebook and pitch count sheet shall be kept for each game played.

  4. Ten-run rule: If either of the two teams has a ten (10) run or greater lead at the end of the fourth inning, the leading team shall be declared the winner.

  5. Ties: If at the end of six (6) full innings played, the score is tied, the game shall be continued if in the opinion of both team managers and the plate umpire, playing conditions (i.e. daylight, weather) are sufficient to complete at least one (1) more full inning of play.  Games ending in a tie shall be completed on the next available make-up day.

  6. Pitching should be by player pitch.

    1. The number of pitches should adhere to the rules and regulations as published by Little League Inc. 

    2. Pitchers will be allowed a maximum of four (4) warm-up pitches from the mound.  Warm-up time shall be limited to one (1) minute. 

    3. Coaches may warm up pitchers, either on or off the field.  

    4. The home team keeps the official scorebook and pitch count sheet.

  7. Batting: All players will have at least one at-bat in every game.  All players will bat in a set (continuous) lineup for the duration of the season.

  8. All players will play a minimum of two (2) innings or six (6) defensive outs in every game.

  9. If for some reason, the minimum play requirement cannot be met, the affected player shall start the next game and shall play a minimum of four (4) consecutive innings and have two (2) plate appearances. 

    1. A base runner who does not slide or attempt to get around a fielder who has the ball and is waiting to make a tag shall be called out.  ANY RUNNER, WHO INITIATES ANY CONTACT THAT, IN THE OPINION OF THE UMPIRE WAS DONE INTENTIONALLY AND/OR WITH UNDO FORCE, WILL BE IMMEDIATELY REMOVED FROM THE GAME.

    2. Head-first slides will not be allowed unless the runner is returning to base.  The runner will be called out automatically.

  10. Utilizing Continuous Batting Order identifies each player as a starter in the batting order and therefore eliminates the option to use a Special Pinch Runner. Instead, a Courtesy Runner may be used anytime there are two outs and the pitcher and/or catcher are on base. The Courtesy Runner must be the player in the batting order who made the last out. NOTE: Previous Tournament Special Pinch Runner rules will continue to apply at the Senior League divisions.

  11. The Tournament of Champion representative for the Major Division will be determined by a double-elimination tournament at the end of the season. Seeding will be based on a full-season record. Whoever wins the tournament will advance to the Tournament of Champions.

 

Section IX: Player Draft Guidelines

 

Junior Division: 

  1. Date and Time of Draft: The Junior Division draft shall take place within three (3) days after the completion of Junior tryouts (if necessary), at a time and place mutually agreed upon by the Player Agent and the team managers.

  2. Registered players of the league ages 12 through 14 are eligible to be drafted onto a Junior Division team.  Players must have attended at least 50 percent of the tryouts to be eligible for the Junior Division draft.

  3. Only managers or their designated representatives are allowed to be at the draft.  Others authorized to attend are the President, Vice President, and/or Player Agent unless this is deemed a conflict of interest by the President or Board of Directors.  There are no property players in the Junior Division and all players will be redrafted year-to-year.

  4. Order of the Draft: The order of the draft shall be determined by the lottery.  Draft choices will be in serpentine order (e.g. 1,2,3,4,5,5,4,3,2,1, etc.) until the draft is complete.

  5. All Junior rules regarding options, coach appointments, and other special considerations shall apply to the Junior Division draft.

 

Major Division:

  1. Date and Time of Draft: The Major Division draft shall take place within three (3) days after the completion of tryouts, at a time and place mutually agreed upon by the Player Agent and the team managers.

  2. Registered players of the league ages 10 through 12 are eligible to be drafted onto a Major Division team.  Players must have attended at least 50% of the tryouts to be eligible for the Major Division draft.

  3. Only managers or their designated representatives are allowed to be at the draft.  Others authorized to attend are the President, Vice President, and/or Player Agent unless this is deemed a conflict of interest by the President or Board of Directors.  

  4. Order of draft: The order of draft shall be in the reverse order of finish for the previous post-season (e.g. The last place team has the first pick, the second to last place team has the second pick, and so on, until the end of each round.)

  5. Property players must be registered by the time of the draft or their position on their team will be opened to a draft pick.  Returning players who do not register by draft time will not be eligible to play for the current season. 

  6. Players must never be told the position in which they were drafted.

  7. All Little League rules regarding options, coach appointments, and other considerations shall apply to the draft.

 

Minor Division:

  1. Date and Time of Draft: The Minor Division draft shall take place after the Major Division draft has been completed, at a time and place mutually agreed upon by the Player Agent and the team managers. 

  2. Registered players of league age 8 through 11 are eligible to be drafted onto a Minor Division team except for a special waiver that must be pre-approved.

  3. Late sign-ups for Minor Division will need board approval for placement of division and team.

  4. Order of the Draft: The order of the draft shall be determined by the lottery.  Draft choices will be in serpentine order (e.g. 1,2,3,4,5,5,4,3,2,1, etc.) until the draft is complete.

  5. Players must never be told the position in which they were drafted.

  6. All Little League rules regarding options, coach appointments, and other considerations shall apply to the draft.

 

Options in Sons, Daughters, and Siblings: An option is an agreement between a manager and the Player Agent covering a special condition.  All options must be in writing (except A) and are submitted to the player agent 48 hours before the draft.  The options are as follows:

  1. Brother/ Sisters in the Draft: When there are two or more siblings in the draft and the first brother or sister is drafted by a manager, the manager automatically has an option to draft the other brother or sister on the next turn.  If the manager does not exercise the option, the second sibling is then available to be drafted by any team.

  2. Brothers/Sisters of Players Currently on a Team: If desired, a manager shall submit an option in writing on a draftee if the player candidate’s brother or sister is a member of that manager’s team. If such an option is submitted, the manager MUST draft the sibling within the first three draft selections.

  3. Sons/Daughters of Managers: If a manager has a son(s) or daughter(s) eligible in the draft and wishes to draft him/her/them, the manager must submit the option in writing.  If so stated, the parent/manager is required to exercise the option before the specific draft round, depending on the league age of the son(s) and/or daughter(s).  Parent/Manager option takes priority over any other option.

  4. Sons and Daughters of Coaches: A NEW coach shall not be appointed nor approved until after the draft to avoid “REDSHIRTING” of players through selective coaching appointments.  A returning coach, through the manager, may exercise an option in writing to the Player Agent provided.

    1. The coach has served as a manager or coach in the league (at any level) for the past two years, AND

    2. The coach is returning to the same Major Division team as last year.

 

Draft Rounds

  1. If an option is submitted in writing for the son and/ or daughter of a manager or coach, such candidate must be drafted in or before the following round:

Draft Round Age

510
411
12

 

Special Considerations

  1. If the manager chooses, the option of a son or daughter may be waived.

  2. In the event a parent becomes a manager in another league, that parent may not claim the son or daughter.

  3. Players are eligible only in the league whose boundaries include the parent/manager's home residence (as defined by Little League Inc.).

  4. When a vacancy occurs during the playing season, the player selected to fill the vacancy becomes a permanent member of that team, governed by the same regulations as all members of the team selected in the draft.

  5. Parents of Major Division players who become managers or coaches after their child/children have been selected to a Major team may not automatically claim their son(s) or daughter(s) but may trade for them at the proper time, subject to requirements for trading below.

  6. Bonus Picks: Each manager requiring eight (8) or more players before the draft to complete a team roster will be allowed one (1) bonus pick at the end of round four (4).  If more than one (1) manager is allowed bonus picks under this section, the order of rotation will be identical to that being followed in the draft.

 

Trades

  1. Following a draft, managers may trade players until 14 days after the first scheduled game.  ALL TRADES SHALL BE MADE THROUGH THE PLAYER AGENT AND WITH THE APPROVAL OF THE BOARD OF DIRECTORS.  The following restrictions apply:

  1. Minor Division players may not be traded for Major Division players.

  2. All trades must be player-for-player only.

  3. Trades involving a player for a draft choice are not permitted.

  1. The Player Agent must monitor any attempt by managers and parents to manipulate the system, thus creating an imbalance in the league.  ALL TRADES MUST BE FOR JUSTIFIABLE REASONS AND BE APPROVED BY THE BOARD.

 

Section X: Call Ups

  1. Sunset Little League has adopted a “Move Up or Move Over” rule concerning Mid-Season Calls Ups where a Major or Minor team needs to draft up a player due to injury, drop out, etc.

    1. Example: A major team loses a player.  The Major team will now come down to the Minor division and draft up a player.  If this player refuses to advance, the manager of the Major team will now make another choice and draft another player.  The player who refused to go up will now move over to the team of the player who moved up and will replace that player.  In this rare event that the player that moved up is on the same team as the first player, the first player will not be eligible for postseason play.

  2. Major and minor teams will be kept at “even strength” during the year, meaning each team will have the same number of players so no one has an unfair advantage.  No call-ups will happen in the last two (2) weeks of the regular season.  

 

Section XI: Player Safety

  1. Players, managers, coaches, and volunteers of Sunset Little League are equal partners to ensure safety.  Players, managers, coaches, and volunteers of Sunset Little League will act in good faith to comply with all provisions of the League Safety Plan.

  2. No provisions of this section will conflict with the League Safety Plan.  If    provisions of this section will conflict with the League Safety Plan, the provision will be considered void.

  3. Conditions of Play, including surfaces, markings, uniforms, equipment, and weather, shall be monitored regularly.  Any problems with the equipment and playing surface that may jeopardize the safety of the players, managers, coaches, and volunteers will be mitigated before practice or play can resume.  Any concerns about playing conditions should be reported promptly as per the League Safety Plan.

  4. Injuries related to participation in Sunset Little League will be reported within 48 hours to the League Safety Officer.  The League Safety Officer will act in good faith to follow procedures documented in the League Safety Plan.

  5. All volunteers of Sunset Little League who have contact with players must complete the Abuse Awareness Training.

  6. Managers, coaches, and volunteers shall follow Regulation I - The League, Clause 13 regarding the Prohibition of One-on-One Contact with players.

 

Section XII: Voting Process for All-Star Player Selection

All-Star Teams consist of a minimum of 11 and a maximum of 14 players, 1 Manager, and 2 Coaches.

 

Junior All-Star Team

  1. If there is only one Junior team, then that entire team, including the manager and coaches, will make up the All-Star team.

  2. If there is more than one Junior team, then all Junior players vote for 6 players from a ballot of all eligible players in the Junior Division.

  3. Junior managers and coaches vote for 10 players from a ballot of all eligible junior players.

  4. Each Junior team will have an equal number of votes.

  5. The All-Star manager for the Junior Division will have 1-4 picks.

  6. The manager and coach(es) of the Junior All-Star team will be chosen by the Sunset Board.

 

Intermediate (50/70) All-Star Team

  1. If there is only one Intermediate team, then that entire team, including manager and coaches, will make up the All-Star team.

  2. If there is more than one Intermediate (50/70) team, then all Intermediate (50/70) players vote for 6 players from a ballot of all eligible players in the Intermediate (50/70) Division.

  3. Intermediate managers and coaches vote for 10 players from a ballot of all eligible Intermediate players.

  4. Each Intermediate team will have an equal number of votes.

  5. The All-Star manager for the Intermediate Division will have up to 4 Manager’s picks.

  6. The manager and coach(es) of the Intermediate All-Star team will be chosen by the Sunset Board.

 

10-12-Year-Old Team

  1. Each Major player votes for 4 players from a ballot of all eligible 10-12-year-old players but none from their team. All eligible 10-12-year-old players are ranked by players in order from one (1), highest pick, to five (4). The top four (4) are placed on the 10-12-year-old All-Star team first.

  2. Major managers and coaches vote for 6 players from a ballot of all eligible 10–12-year-old players, but none from their team. 

  3. For selection of the 6 players, all eligible 10-12-year-old players remaining will be presented to managers, by first and last name. The managers will then have to vote on players unanimously for a player to be placed on the 10-12-year-old All-Star team.

  4. If any 12-year-old players are playing in Intermediates, then the Major managers must unanimously vote for that player to be placed on the 10-12-year-old All-Star team.

 

Example of 10-12-year-old All-Star Team Selection Process: Assuming there are 4 major teams.  All 4 managers will sit down and view eligible 10-12-year-old players.

Majority half vote. Unanimous

Team 1Team 2Team 3Team 4
Player aPlayer aPlayer aPlayer a
Player bPlayer bPlayer bPlayer b
Player cPlayer cPlayer cPlayer c
Player dPlayer dPlayer dPlayer d


Assuming Players a, b, and c from all four teams get a unanimous no vote or receive less than majority vote, then those players will be eliminated from the selection process.

 

Player d from team 1 gets three (3) yes votes.  The player is placed in a secondary pool to be reviewed later.

 

Player d from teams 2 and 3 gets only two (2) yes votes, then those players are placed in the secondary pool to be reviewed later.

 

Player d from team 3 gets four (4) yes votes – unanimous.  The Player is placed in the unanimous vote section.

 

After all four (4) teams of eligible 10-12-year-olds have been voted on and there are more than 10 unanimous players, those players will be voted on by means of a ballot.

 

If there are less than 10 players chosen unanimously, managers will go back to the secondary pool and unanimously select the remaining players to fill the 10 spots.

  1. If a player does not receive a unanimous vote, but receives a majority yes vote, then that player’s name will be placed into the secondary pool for a later vote.  Unanimous no votes or less than majority votes will be eliminated from the pool and will not get voted on again.  When six (6) players have been unanimously selected after all 10-12-year-old eligible players have been viewed and voted on, then those top 6 players will be placed on the 10-12 year-old-team.

  2. The All-Star manager of the 10-12-year-old team will be chosen by the Sunset Board. 

  3. The All-Star manager for the 10-12-year-old team will have up to four (4) Manager’s picks: two (2) coach picks for a team of 12 players, three (3) coach picks for a team of up to 13-14 with up to four (4) Manager’s picks.

 

8-10-Year-Old team

  1. The 8-10-year-old All-Star team will be chosen by way of unanimous selection by minor managers only.

  2. For selection, all eligible 8-10 year-old minor players will be presented to managers, by first and last name and team name.  The managers will then have to vote on players unanimously for a player to be placed on the 8-10-year-old All-Star team.

  3. If a player does not receive a unanimous vote, but receives a majority yes vote, then that player’s name will be placed into the secondary pool for a later vote.  Unanimous no votes or less than majority votes will be eliminated from the pool and will not get voted on again.  When ten (10) players have been unanimously selected after all 8-10-year-old eligible players have been viewed and voted on, then those top 10 players will be placed on the 8-10-year-old team.

  4. The All-Star Manager of the 8-10-year-old team will have two (2) coaches picks for a team of 12 and three (3) coaches picks for a team of up to 14.

  5. The All-Star manager of the 8-10-year-old team will be chosen by the Sunset Board. 

  6. The All-Star manager of the 8-10-year-old team will be selected after the team of ten (10) players has been unanimously selected.

  7. If any 10-year-old players are playing in Majors, then the Major managers must unanimously vote for those players to be placed on the 8-10-year-old All-Star team.

 

Example of 8–10-year-old All-Star Team Selection Process: Assuming there are 4 minor teams.  All 4 managers will sit down and view eligible 8-10 old players from each team.

 

Majority half vote. Unanimous

Team 1Team 2Team 3Team 4
Player aPlayer aPlayer aPlayer a
Player bPlayer bPlayer bPlayer b
Player cPlayer cPlayer cPlayer c
Player dPlayer dPlayer dPlayer d

 

Assuming Players a, b, and c from all four teams get a unanimous no vote or receive less than majority vote, then those players will be eliminated from the selection process.

 

Player d from team 1 gets three (3) yes votes.  The player is placed in a secondary pool to be reviewed later.

 

Player d from teams 2 and 3 gets only two (2) yes votes, then those players are placed in the secondary pool to be reviewed later.

 

Player d from team 3 gets four (4) yes votes – unanimous.  The Player is placed in the unanimous vote section.

 

After all four (4) teams of eligible 8-10-year-olds have been voted on and there are more than 10 unanimous players, those players will be voted on by means of a ballot.

 

If there are less than 10 players chosen unanimously, managers will go back to the secondary pool and unanimously select the remaining players to fill the 10 spots.

 

9/10/11 Year Old All-Star Team

  1. If there are enough 9-11-year-old players to form a 9-11-year-old All-Star Team, that team will be formed in the same manner as an 8-10-year-old All-Star team.  In this case, Managers will vote for the players in their divisions. The decision to form a 9–11-year-old team will be left to the Sunset Board to vote on after discussion with Managers and Board Members.

  2. The 9-11-year-old All-Star team will not be selected until after the 8-10 and 10-12-year-old teams are formed.

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